PID

1
Posted November 7, 2012 by in

Publisher: Might & Delight
 
Developer: Might & Delight
 
Genre: Puzzle, Platformer
 
Release Date: 31st October 2012
 
Price: 800 MSP
 
 
 
 
 

What We Liked:

Immersive, brain wracking fun and very addictive.Co-op adds another side to the already challenging game.
 

What We Disliked:

Very challenging at points to the point of us breaking down several times. Co-op is local play only and would be great to play via Xbox Live.
 

PID     Anyone that has ever fallen asleep on public transport would have feared missing their stop or worse, reaching the end of the line. The team behind the arcade game Pid makes you relive that, except with less “end of the line” and more dropped off onto a distant unknown planet. And trying [...]

Rating

Graphics
80%


Audio
90%


Gameplay
85%


Replay Value
85%


Presentation
95%


Total Score
87%

87/ 100

by XtremeMat
Full Article

PID

 

 

Anyone that has ever fallen asleep on public transport would have feared missing their stop or worse, reaching the end of the line. The team behind the arcade game Pid makes you relive that, except with less “end of the line” and more dropped off onto a distant unknown planet. And trying to find your way back home has never been so much fun.

 

 

After being transported mysteriously and waking up Kurt, the young boy you begin your adventure with, tasks himself with getting home. But to get home he’s instructed to traverse the twenty-two unique colourful and unique locations all home to unlikely allies and foes. The game shares some resemblances to platform puzzlers such as Braid and quirky characters similar to those in Little Big Planet. But this is where resemblances stop and it’s interesting way of solving puzzles is different. Armed with gravity-defying beams you now can spawn lifts-like beams that levitate you, push you across gaps and can even keep the enemies at bay.

So what makes Pid so great? When you think about what you want from an Action & Adventure, Platformer and Puzzle genre you want a decent playthrough length, check, around 12 hours we counted. You want variety, check, never a dull moment, environment and an evocative soundtrack. And personally we’d want Co-op play, once again check, and it’s the whole story from start to end you can play with a friend locally. In fact the cooperative play adds a whole different aspect to the game as in single player mode you have only 2 beams to place and juggle between and co-op mode lets you place one each. It caused us to have a tremendous team building and stressful fall outs with our peers all in the good name of games, we’re all still friends don’t worry.

Pid plays very well. Very responsive controls, punishing for making mistakes, rewarding when you beat a tough challenge, generous with it’s checkpoints and once again proves to the world that 2D side scrolling platform games still rock! The wide array of items that you can acquire by trading collectable stars throughout the levels is very useful too that can make your progression easier at a price. Without the armour pickup you die instantly by default, a must have item that absorbs damage. Having problems with enemies or want to pass through secret breakable walls? Bombs are the answer, scarce but useful. Every item is well balanced so you can’t breeze through the game with them.

 

The beautiful world of Pid is home to more secret locations than we could count and kept us coming back for more in both single and co-op play. Despite the lack of voices in the game being replaced by muttering and unique sound effects it never once pulled us out of this immersive world. Worth every penny and won’t disappoint.

 

 

 


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About the Author

XtremeMat
XtremeMat

Works at True Gits: YouTube.com/TrueGits Facebook/TrueGits Twitter @TrueGits

One Comment


  1.  
    Kert

    You’ve hit the ball out the park! Inrcedlbie!





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